Dreamer's Challenge Quest
Dream Realm and Knightwatch Tower / Access / Puzzle / Faction
Permanent order choice and eight puzzle stages: bring every required item, open all four final rewards, keep the Certificate and confirm only the Nightmare Knights or the Brotherhood of Bones.
Quest Overview
Quest TypeAccess / Puzzle / Faction
Recommended Level40
LocationPlains of Havoc / Venore / Dream Realm and Knightwatch Tower
Required Players1
Estimated Time60-120 minutes on the first attempt
RepeatableNo
Premium RequiredYes
Starting NPCNo NPC — enter through Plains of Havoc
Finishing NPCThe Dream Master or The Bone Master
Requirements
- Premium Account is required to begin the quest.
- The faction decision at the end is permanent for the character.
- Bring every required item before entering; several stages consume the item.
- The quest is puzzle-heavy. Read the complete guide before moving objects or pulling levers.
- Recommended level 40+ with reliable healing, although there is no fixed level door in the core challenge.
- Premium account required
- Related access/quest: Nightmare Outfits Quest
- Related access/quest: Brotherhood Outfits Quest
Rewards
Access / Unlocks
Permanent membership in either the Nightmare Knights or Brotherhood of BonesAccess to the chosen order's Knightwatch TowerEligibility for the corresponding classic outfit questlineQuest Notes
A long classic puzzle quest that begins beneath Plains of Havoc, crosses the Dream Realm and ends with a permanent choice between the Nightmare Knights and the Brotherhood of Bones. Careful item placement, puzzle solving and exact faction dialogue are required.
Objective: Pass every Dream Challenge puzzle, claim the four final treasures and Certificate, then use the Certificate to join exactly one order and gain access to its Knightwatch Tower.
Outfit Method
- Complete the required access first: Nightmare Outfits Quest, Brotherhood Outfits Quest.
- Collect every item listed in Required materials before starting the turn-in.
- Go to A Ghostly Guardian in/near Dream Realm and Knightwatch Tower.
- Say: hi, first dreamer's challenge quest addon, yes. The NPC removes the first-addon materials and unlocks the first addon.
- Say: hi, second dreamer's challenge quest addon, yes. The NPC removes the second-addon materials and unlocks the second addon.
- Open Set Outfit on your character and enable the unlocked addon(s).
Walkthrough
- Prepare every required tool and sacrifice item, then travel from Venore toward Plains of Havoc and locate the concealed underground entrance.
- Use the Shovel and Pick at their marked terrain points, complete the Carrot, Fire Bug and Death Ring mechanisms, and enter the Dream Realm.
- Arrange the 36 pillows into four exact 3x3 colour squares: blue north-west, green north-east, red south-west and yellow south-east.
- Solve the moving-wall room, the Tic-Tac-Toe board and the four elements sacrifice room without leaving foreign items on the puzzle tiles.
- Follow the Dream Paths carefully until reaching A Ghostly Guardian and the final treasure area.
- Open all four independent reward chests, especially the Certificate. The Certificate proves that the Dream Challenge was completed.
- Choose permanently between The Dream Master and The Bone Master, confirm the choice, then use an Orichalcum Pearl to access the matching Knightwatch Tower.
Complete Dream Challenge Puzzle Guide
Part 1 — Preparation and Plains of Havoc Entrance
Do not enter until every tool and sacrifice item is ready.
Items for this route
- Premium Account
- Shovel
- Pick
- Carrot
- Fire Bug
- 2 Death Rings
- Life Ring
- Vial of Water
- Fire Field Rune
- Rope and supplies
Complete step-by-step
- Travel from Venore to the Plains of Havoc region and reach the hidden Dream Challenge entrance area.
- Use the Shovel on the concealed loose ground to reveal the descent. Go down and keep the Shovel; do not discard tools during the route.
- Proceed until reaching the cracked stone section and use the Pick on the marked crack to open the next passage.
- Clear nearby monsters before manipulating objects. Several rooms are narrow and a respawn can interrupt item placement.
- Keep at least four empty inventory positions for the final Bag, Bread, Wine and Certificate rewards.
Important route notes
- No NPC formally starts the challenge.
- The complete route is one-way in several places, so missing items can require restarting from the entrance.
Part 2 — Carrot, Fire Bug and Death Ring Tests
Three item mechanisms open the route into the deeper challenge.
Items for this route
- 1 Carrot
- 1 Fire Bug
- 1 Death Ring
Complete step-by-step
- At the carrot test, step onto the special tile while carrying one Carrot. The Carrot is consumed and the successful tile teleports you forward.
- Without a Carrot, the tile rejects you and deals fire damage. Do not repeatedly step on it while unprepared.
- Reach the dry-grass/fire mechanism and use the Fire Bug exactly on the designated object. This activates the nearby portal.
- Enter the portal after the Fire Bug mechanism is active.
- At the line of blocking trees, place one Death Ring on the marked offering tile. The ring is consumed and all three trees disappear.
- Pass the tree barrier promptly and continue through the next teleport. Keep the second Death Ring for the four elements room.
Important route notes
- Use the item on the exact quest tile, not on nearby decorative ground.
- Never spend the second Death Ring before reaching the element puzzle.
Part 3 — The 36-Pillow Colour Puzzle
Create four solid 3x3 colour blocks in the 6x6 board.
Items for this route
- No consumable item required
Complete step-by-step
- Move the pillows one tile at a time using the pressure tiles around the board. Each pressure tile shifts a complete row or column.
- Build the north-west 3x3 quadrant entirely with Blue Pillows.
- Build the north-east 3x3 quadrant entirely with Green Pillows.
- Build the south-west 3x3 quadrant entirely with Red Pillows.
- Build the south-east 3x3 quadrant entirely with Yellow Pillows.
- After all 36 positions are correct, step onto the exit teleport. A correct board sends you forward; an incorrect board rejects you.
- The pillows are randomized again after a successful passage, so every later player must solve their own board.
Important route notes
- The colours must fill exact 3x3 blocks; a correct count with mixed positions is not enough.
- Remove parcels or unrelated items from the board before testing the exit.
Part 4 — Moving Walls Puzzle
Manipulate the levers until the complete wall ring is open.
Items for this route
- No consumable item required
Complete step-by-step
- Enter the wall chamber and inspect the rectangular ring of sixteen wall positions around the centre.
- Operate the room levers one at a time. Each lever changes a specific part of the wall layout.
- Continue until none of the sixteen required passage positions contains a blocking wall.
- Do not stand on a wall position while another player operates a lever.
- When the full route is open, step on the exit teleport. If any blocking wall remains, the teleport sends you to the failure area instead of forward.
Important route notes
- Foreign solid objects can make the room look unsolved; keep puzzle tiles clear.
- Coordinate lever use when multiple players are present.
Part 5 — Tic-Tac-Toe Puzzle
Place every light and dark token on its exact final square before opening the portal.
Items for this route
- Tic-Tac-Toe tokens supplied inside the room
Complete step-by-step
- Collect the supplied light and dark Tic-Tac-Toe tokens and move them onto the marked board.
- Reproduce the required solved pattern shown by the room clues. Use the lever only after every token is on a board square.
- Make sure there are no extra tokens, parcels or unrelated items contaminating the board.
- Pull the validation lever. A correct pattern opens the portal; an incorrect pattern leaves the route closed.
- Enter the opened portal. The room resets its tokens, levers and portal after passage for the next attempt.
Important route notes
- Do not carry puzzle tokens away from the room.
- If the board has been disturbed by another player, reset it before rebuilding the pattern.
Part 6 — Four Elements Sacrifice Room
Place all four offerings correctly before operating the lever.
Items for this route
- Vial containing Water
- Life Ring
- Death Ring
- Fire Field Rune
Complete step-by-step
- Identify the four elemental offering points surrounding the central stone.
- Place a Vial that actually contains Water on the water offering tile.
- Place one Life Ring on the life offering tile.
- Place the remaining Death Ring on the death offering tile.
- Use a Fire Field Rune to create a real Fire Field on the fire offering tile.
- Check all four offerings before touching the lever. An empty vial, wrong fluid or wrong field does not count.
- Pull the lever only when all four are present. The offerings are consumed together, the central stone disappears and the teleport opens.
- Enter the teleport before the mechanism resets.
Important route notes
- Never test the lever with an incomplete combination.
- The water container is validated by fluid type, not only by the vial item.
Part 7 — Dream Paths, Ghostly Guardian and Final Rewards
Follow the surreal route carefully and claim all four independent treasures.
Items for this route
- Healing supplies
- Four free inventory positions
Complete step-by-step
- Follow the Dream Paths through their teleport sequence. Move deliberately and avoid stepping into decorative or return teleports by accident.
- Survive the monster rooms and continue until reaching A Ghostly Guardian.
- For guidance, say hi, dream challenge, rewards and certificate.
- Proceed to the final treasure chamber and open every independent reward chest.
- Collect the Bag, Bread, Wine and Certificate. The Certificate is the critical proof needed for the faction choice.
- Confirm that the Certificate is in your inventory before leaving the reward area.
Exact NPC keywords
A Ghostly Guardianhidream challengerewardscertificatenightmare knightsbrotherhood of bones
Important route notes
- Opening only one chest does not collect the complete reward set.
- Do not lose or sell the Certificate before joining an order.
Part 8 — Permanent Faction Choice and Knightwatch Tower
Choose only after reading both options. The character cannot join both orders.
Items for this route
- Certificate
- 1 Orichalcum Pearl for tower travel
Complete step-by-step
- Choose the Nightmare Knights for The Dream Master, or the Brotherhood of Bones for The Bone Master.
- Nightmare route: speak with The Dream Master and say hi, nightmare knights, join, yes, yes. The final confirmation permanently joins the Nightmare Knights.
- Brotherhood route: speak with The Bone Master and say hi, brotherhood of bones, join, yes, yes. The final confirmation permanently joins the Brotherhood of Bones.
- The NPC verifies that the Dream Challenge was completed and that you possess the Certificate before accepting the permanent choice.
- After joining, approach only the portal belonging to your own order. The opposite faction portal rejects you.
- Carry one Orichalcum Pearl and step into the valid order portal to access its Knightwatch Tower. The Pearl is consumed only after successful travel.
- Your chosen order unlocks the matching classic outfit progression; those later rank and addon tasks are separate from the core Dream Challenge.
Exact NPC keywords
The Dream Masterhinightmare knightsjoinyesyes
The Bone Masterhibrotherhood of bonesjoinyesyes
Important route notes
- The faction choice is permanent.
- Do not confirm yes twice until you are certain which order you want.
- Later Demonic Essence ranks and outfit addons are not required to complete the core Dream Challenge.
NPC Dialogues
A Ghostly Guardian — informationhidream challengerewardscertificate
The Dream Master — Nightmare Knightshinightmare knightsjoinyesyes
The Bone Master — Brotherhood of Boneshibrotherhood of bonesjoinyesyes
Related Quests
Nightmare Outfits QuestBrotherhood Outfits QuestDathoria Tips
- Take screenshots of solved puzzle states before crossing each portal.
- Let one player manipulate shared objects while the rest stand away from levers and offering tiles.
- Bring spare consumables to avoid a complete return to Venore after a mistaken placement.